I recently graduated from one of the top video game schools in the country, so I thought I’d share my experience- the good, and the bad. The program I went through was a graduate degree in art, which emphasized 3D modeling for video games. The school has a range of undergraduate programs that mostly focus … Continue reading SHOULD YOU GO TO GAME SCHOOL? THOUGHTS FROM A RECENT GRADUATE
Learn How To Code Using C#: The Basics of Programming Review
The bare necessities People learn C# for many reasons. One popular use of the programming language is to make games with Unity. Regardless of what your plans are, it's important to make your first resource a great one so that you can build off a strong foundation. Many resources are tied to a game engine, … Continue reading Learn How To Code Using C#: The Basics of Programming Review
C# Basics for Beginners Review
A crash course in C# for beginners For the uninitiated, C# is a general-purpose, object-oriented programming language. It was designed by Microsoft and is used in developing many of their desktop apps. Another major use is for making games in Unity. While there are numerous resources that promise to teach C# for Unity, it is … Continue reading C# Basics for Beginners Review
The Best Unity Resources I’ve Used
Learn To Code Making Games - Complete C# Unity Developer 2.0 Released 2017 - Last Update 2018 Learn To Code 2.0 is a vast improvement over the original installment. It provides a comprehensive coverage for all things Unity 2017, including the new Timeline and Tilemapping features. Where the original course suffered from an ultra-slow pacing, … Continue reading The Best Unity Resources I’ve Used
I Read Ben Tristem’s New Unity 2.0 Course So You Don’t Have To
See how Learn To Code Making Games - Complete C# Unity Developer 2.0 differs from the original course. Read more. »
Rogue Potato – The Fan-Developer Symbiotic Relationship that Led to the Successful Indie Title SantuaryRPG
SanctuaryRPG is an ASCII-RPG released Q1 2015 on Steam, selling over 500,000 copies Rogue Potato - The Making of SanctuaryRPG gives a behind-the-scenes look at the game's inception and the creators' struggles The book is available on Amazon for $5 and can be finished in an afternoon at ~61 pages Readers will learn about the … Continue reading Rogue Potato – The Fan-Developer Symbiotic Relationship that Led to the Successful Indie Title SantuaryRPG
Just Started Ben Tristem’s Unity 2.0 Course!
So at this point I think most people have heard of Ben Tristem's course on Udemy, Learn to Code by Making Games - Complete C# Unity Developer. Today I took a break from my work to visit the course and had a bit of fun with the "Car Challenge" in chapter 01 (see picture). Some time ago, … Continue reading Just Started Ben Tristem’s Unity 2.0 Course!
Unity 5.x Shaders and Effects Cookbook Review
My thoughts on one of the few Unity shaders books out there. Read more. »
Next Review: Unity 5.x Shaders and Effects Cookbook
So coming off a 1:1 record of good:bad books from the Packt Cookbook series, I've recently begun reading a book on Shaders. What I can say two chapters in is that its looking very strong. All of the concepts covered thus far have been explained better than I expected and I have been learning a lot. If you … Continue reading Next Review: Unity 5.x Shaders and Effects Cookbook
The Review Is Out!
Check out my thoughts on Unity 5.x Game AI Programming Cookbook here.